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Changelog

Every change, in order.

What we shipped, what got better, and what we fixed. Updates reach every world automatically, so there is nothing for you to install.

24 changes shown · 6 releases since April 2026

2026.7Latest
build 2026.07.22

Fog you can paint, and a quieter table

Reveal maps freehand, and a long list of small things GMs kept telling us about.

NewPlay

Fog reveal brushes

Paint what the party can see with a brush or a room shape, and take back a reveal without redrawing the map. Turn it on per world in World settings.

NewWorlds

Handout drafts

Write a letter, map note or secret ahead of the session and hold it as a draft until you hand it to someone.

ImprovedPlay

Chat keeps its place on reload

Rejoining a table returns you to the last message you read instead of the bottom of the log.

ImprovedPlatform

Faster wake for large worlds

Worlds with heavy maps now wake in about the same time as small ones.

FixedPlay

Dice totals with nested macros

A macro calling another macro could double a modifier. Totals are correct now, and old rolls in the log are unchanged.

FixedMobile

Sheet fields losing focus

Editing a number on iOS no longer dismisses the keyboard after the first digit.

2026.6.2
build 2026.06.30

Creator Studio payouts

NewCreator

Payouts, balances and tax details

Your balance, what has cleared, per item splits and your tax details are all in Creator Studio now.

NewCreator

Sales by item and by day

See which items sell, where buyers come from, and what a launch week actually did.

ImprovedCreator

Publish flow in four steps

The review checklist tells you what is missing before you submit, not after.

FixedCreator

Cover art crops

Tall cover images are no longer cropped from the top in marketplace listings.

2026.6
build 2026.06.11

Worlds wake in about a second

The change we spent the spring on. Nothing to configure, nothing to keep running.

NewPlatform

The first player to arrive wakes the table

Open a world and it is ready in about a second, so there is no waiting room and nothing to start beforehand.

ImprovedMobile

Rejoining after a dropped connection

Losing signal for a moment puts you back at the table instead of back at the door.

ImprovedWorlds

Large maps appear as they load

A map with hundreds of tiles draws in pieces instead of making everyone wait for the whole thing.

FixedPlay

Tokens snapping back after a move

Two players dragging the same token could leave it where it started. The last move now wins, for everyone at the table.

2026.5.1
build 2026.05.20

Marketplace search

NewPlay

Dice macro editor

Build macros like 2d6+3 with conditions, name them, and share the set with your table.

NewMods

Search and categories in the marketplace

Find a mod by system, content type or author rating instead of scrolling the whole shelf.

ImprovedMods

Install tells you what a mod needs

A mod that requires a system says so before you install it, not after it fails to load.

FixedMods

Ratings counted twice

A rating left from two devices counted twice on the listing. Totals were recalculated and no review text was lost.

2026.4.3
build 2026.04.28

Per world permissions

NewWorlds

Per world permissions

Decide who can move tokens, edit maps and invite players, world by world.

NewWorlds

Invite links that expire

Send a link that stops working after a set time, or after a set number of people have joined.

ImprovedWorlds

The people panel shows who can do what

Each player's role sits next to their name, so you can check a permission without opening settings.

2026.4
build 2026.04.02

Character sheets for homebrew systems

NewWorlds

Sheets for your own rules

Lay out a sheet with fields, sections and rollable values, without writing any code.

ImprovedPlay

Rolling from a sheet

A rollable field posts to chat with the field's name attached, so the log reads the way the sheet does.

FixedWorlds

Sheet edits lost on a fast switch

Changing character mid edit could drop the last field you typed. Fields are saved as you leave them now.