Fog reveal brushes
Paint what the party can see freehand or room by room, and take a reveal back without redrawing the map.
72% complete
Everything in progress, everything queued, and the things we are still working out. Vote on what matters to your table. Dates are targets, not promises.
In active development
Paint what the party can see freehand or room by room, and take a reveal back without redrawing the map.
72% complete
See exactly what a mod can read and change before you install it, then revoke that access per world.
48% complete
Sheets, rolls and chat sized for one thumb, so a player can join from the couch without a laptop.
55% complete
Hand a letter, map or secret to one player or the whole table, and let them keep notes beside it.
26% complete
Committed, not started
One order everyone can see, with held actions, delayed turns and round counters that survive a reload.
Turn a finished campaign into a starting point other GMs can install in one click.
Loop a soundbed per scene and fire a one shot cue on a crit, a door, or a name being spoken.
Pick the days and hours a table stays always-on, so your weekly game is ready before anyone arrives.
Group items into a bundle, plan a launch discount, and see the whole calendar in one view.
Researching, shape may change
Talk without a second app, with per scene rooms and a whisper channel for the GM.
Describe how your rules resolve once, then let sheets and dice apply them for you.
Bring existing characters across without retyping every skill and inventory line.
A readable summary of rolls, scenes and notes you can post to your group after a session.
React to world events from your own service without polling the table.
The first player to join brings the table back, no waiting room.
Balance, clearance, per item splits and tax details in one place.
Find a mod by system, content type or author rating.
Build 2d6+3 style macros with conditions and share them with the table.
Decide who can move tokens, edit maps and invite players.