Portable Soundscapes
In the Audio panel, select a Soundscape, group or sequence and export it with the audio it uses. Add the package details in Creator Studio before publication.
Another GM can install the package and receive the definitions and audio files in a new world. A failed import leaves the world's existing assets alone. Soundscapes does not include a music catalogue; it arranges audio already uploaded to Aether.
The Asset Library
The Asset Library brings maps, token art, handout media, audio, models and imported files into one place. Search and filter by type, size or source. An asset shows its filename, format, hash and the documents or fields that use it.
An asset's page shows its current uses and source. A GM can remove a local file when nothing uses it, after Aether checks the world again.
Storage measurements
Asset bytes and persistent world data are measured separately for each world and account. World settings and billing show the latest sample and whether it is measured, stale, unknown or failed.
These measurements are informational in v0.16.0. They do not enforce a quota or remove data automatically.