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A tour of the interface

Any playerThe default puts Table and Library in the main 70% and Chat and Combat in the right 30%.

Find the Table, Library, Chat, and Combat panels and restore the production layout.

4 minute read

The Aether window is made of docked panels. You can resize them, stack them as tabs, and move them to suit the way you run or play.

The Shattered Meridian open on The Fallen Observatory in the default layout, with Table and Library in the main area and Chat and Combat in the right sidebar; Table and Chat are active.
  1. Menus. View, Layout, and Help
  2. Table tools. Select, pan, token, wall, light, and measure
  3. Main area. Table and Library share the wider dock
  4. Right sidebar. Chat and Combat share the narrower dock
FigThe production default. Reset layout returns this person to the same 70/30 arrangement.

#Guided tours

Open Help → Tutorials to start or replay a guided tour from the table. The View and panels tour advances when you open the View menu, with either the mouse or keyboard. It does not start automatically when you join a world.

The first time you open Library, Aether may offer Library basics. The tour covers search, browse views, and New when you have permission to create content.

Pages and links is a separate manual tour for editable items. Its final two Records steps appear only for GMs.

If Library opens while another dialog, edit, drag, or tour is active, the automatic offer waits until the next time you open Library. You can disable automatic offers from Help → Tutorials without disabling the tours themselves.

Closing a tour keeps it In progress, so you can resume it later. Skipping or completing a tour prevents Aether from offering that version again automatically. Restart begins again from the first step without turning automatic offers back on.

Aether's Tutorials catalogue open from Help, grouping the View and Library lessons with New status and the automatic-offers switch.
FigHelp lists new, in-progress, completed, and unavailable tours in one catalogue.
The View and panels tour highlighting the real View trigger while its host-rendered instructions wait for the menu to open.
FigThe first step keeps View interactive and advances when the menu opens.
The real View menu open with live checked panel rows while the second tour step explains that same menu rather than copying it.
FigThe next step targets the open menu and reflects the current layout.
Library basics highlighting the active Library search field before the user searches across items and pages.
FigLibrary basics starts after Library opens and skips creation steps when the user cannot create content.

#Table

Table holds the active scene. Use the tool rail to select, pan, place tokens, draw walls and lights, or measure. The GM receives editing tools that player seats do not.

#Library

Library holds the world beyond the current map: actors, notes, handouts, scenes, and campaign records. It shares the main dock with Table because GMs often move between the scene and its written material. Start with Organize your world in the Library.

#Chat and Combat

Chat holds conversation and server-produced built-in dice results. Combat holds the encounter order, current turn, and round. They share the right sidebar so either can remain beside Table or Library.

#History

Open View → History to inspect content changes newest first. Each person can undo or redo only their own available actions; a GM may select a player to inspect their list, but cannot reverse it for them. A blocked step stays visible with its reason until its owner chooses Forget unavailable step. History keeps at most 100 actions per person and survives reconnects and world restarts.

GM only
The Shattered Meridian Library open to Field Notes: The Meridian Lens beside a populated History panel showing the GM’s newest page edit and earlier content actions.
FigHistory shows the action, actor, time and whether the step is applied, undone or unavailable.

#Rearranging your layout

Drag a panel by its tab to move it. Drop it on an edge to make a dock or onto another tab group to stack it. Your layout is yours: changing it does not affect anyone else at the table. Use View to reopen an available panel.

Use Layout → Reset layout to restore Table and Library in the main 70% and Chat and Combat in the right 30%.

#Finding commands and leaving a table

Press Cmd/Ctrl+K, or choose View → Command menu, to search the panels and actions available to your role. The dialog does not open while you type in Chat, a form field, or an editor.

#Built-in dice

In Chat, switch the composer from Say to Roll, enter a formula such as 1d20+3, and send it. The server decides the faces and Chat keeps the shared result.

Outside a text field, Cmd/Ctrl+Z asks the server to undo and

Cmd/Ctrl+Shift+Z asks it to redo. A focused text or rich-text editor keeps its local typing history; leaving or completing that editor commits the authoritative action.

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